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Blogs

Enhancing your learning metrics for SCORM on mobile

Enhancing Your  Learning Metrics for  SCORM On Mobile .jpg

SCORM offers an impressive set of tracking features in their specifications. The SCORM specs on the official ADL website show that there is a vast array of tracking data that is not even being used by existing courses today. There are very intricate parameters that courses don’t just need today and they make do with the more traditional, oft-used variables. 

Topics: SCORM SCORM Offline Player SCORM Offline Player for Mobile e-learning

Algorithmic Content Creation for Creating Quizzes, Assignments

In the last blog we saw that algorithmic trading can open new doors in the world of e-Learning. The content can springboard into existence quickly and can be maneuvered to achieve near perfect refinement. The learning content takes better shape each time and the software can adjust the parameters of skill-level and demographic to sculpt this shape.

Topics: Algorithms Content Creation e-learning

Algorithmic Content Creation

Content creation has always been of the touchier subjects for organizations that are flexing up to enter into an endeavor of training themselves. What is the best approach to do it? Numerous papers, articles, thought-leadership-content and other attractive sounding content has been created on the art of creating content. The mild circularity of the statement aside, the arguments are far from being decisive. The age-group, cultural preferences, skill-levels, target purpose are various parameters that are weighed, rationed and endlessly debated about before not arriving to any concrete conclusion.

The best of Instruction Designers of course know how to tailor their courses well enough to optimally fit over the largest group that you would want to train. But even that best case scenario is tough to achieve. With the growth of skill mobility, you have all the aforementioned variables fluidly change within a single learning group. The result? For one training session on say, the HR policy of the organization, even if you restrict the participants to interaction designers only, you may still have multiple age-groups, radically different cultural preferences and different specialties. The result? If your training speaks about the life insurance perks but not the attractive restaurant coupons, the younger age-group may mysteriously fall sick for the next few sessions. It is in fact a headache to create content that fits well with everyone and achieves the elusive purpose of disseminating knowledge.

Topics: Content Creation Algorithms e-learning

Managing your learning objects for more effective e-Learning

Learning Objects (LOs) are units of e-Learning content that can stand on their own and deliver a certain portion of knowledge independently. LOs are intended to be granular and reusable. This granularity often allows you to play with a LO as if it is a brick in a bigger knowledge structure. Or perhaps, another way to understand them is to say that a LO is one dish in a huge buffet dinner. The one dish can also be eaten independently and would satisfy some hunger.

Topics: e-learning learning objects

IoT and e-Learning

The Internet of Things has been taking almost every industry by a jolt. If Gartner’s prediction of 25 billion connected things by 2020 is anything to go by then the proliferation is only going to increase. e-Learning has been affected by the growth of mobile devices and the oncoming of cloud computing. Hence this upheaval in technology is also impacting e-Learning towards making it more powerful and enriching.

Topics: IoT e-learning

e-Zest is a leading digital innovation partner for enterprises and technology companies that utilizes emerging technologies for creating engaging customers experiences. Being a customer-focused and technology-driven company, it always helps clients in crafting holistic business value for their software development efforts. It offers software development and consulting services for cloud computing, enterprise mobility, big data and analytics, user experience and digital commerce.